The exe stayed open and the sound continued to play, but I had to close it out via the task manager. The game just stopped responding to my inputs and the next thing didn’t happen. I do have to note that I got two freezes during my time playing the game. The default keybindings are also super weird, but you can rebind all of them, at least.
It seems like it’d be fairly easy to implement, but here we are all the same. You can’t move the camera or navigate the menus with a mouse in any capacity. Swinging the camera around with a mouse would surely be one of the best ways to play the game, no? Well, there’s no mouse support outside of the buttons. Since the re-release was announced, I often thought about how awesome it’d be to play Fatal Frame: Maiden of Black Water with mouse controls. Regardless, I took some comparison shots. Again, it’s a port of a 2014 Wii U game, so it’s not that surprising. There are three texture settings and it doesn’t say what kind of AA it uses. At least borderless is available, I guess. At least it runs well? Let’s take a look at the graphics options next. I got a steady 60 fps with very rare drops, outside of certain instances such as the misty folklorist’s house in drop five. At least Fatal Frame: Maiden of Black Water runs wonderfully at 4K. I just switched my resolution to 4K/60hz and that solved that problem. You’ll likely have to use an external program to cap your fps in order to play this. There doesn’t appear to be a way to work around this in-game. At first, I thought I was losing my mind when I noticed how fast everything was. The problem is that the game’s speed is tied to its frame rate, so I was playing the game at double speed.
Fatal Frame: Maiden of Black Water runs at a solid 120 fps for me for the most part.
I use a TV with multiple settings and usually game at 1440p/120hz. If you don’t, the game will either run at your monitor’s refresh rate or thereabouts. If you have a 60 hz monitor, it’ll all be fine on your end. There is a rather glaring problem with this port, though. You can run this well if you have a dedicated GPU. As this is a port of a Wii U game, there’s no reason to post any specs here. Granted, I don’t own a Wii U to go back and compare the versions side by side, but as best I can tell, the graphics don’t appear to have changed much at all. Case in point, the original version was 15 GB, while this one is 22. Fatal Frame: Maiden of Black Water is described as a remaster, but it’s more of a straight PC port of the Wii U version with changed controls.